“I want to make beautiful things, even if nobody cares, as opposed to ugly things. That’s my intent.”

– Saul Bass

The experience I’ve acquired through my academic and professional experience has provided me with a unique combination of skills, insights, and expertise in the fields of design, business, and technology. This combination of industry experience has provided me with a more broad, distinctive perspective to my work, and has helped me become a multidisciplinary creative professional, with an ability to justify and evaluate different design solutions with a unique approach.

My core competencies are in web, brand, concept, and product design together with UI/UX design. I aim to provide outcomes which are not only visually captivating but also intuitive and enjoyable to use.

I usually find myself working in a startup environment; I adore working with people who share their passion and aren’t afraid to learn through failures.

  • Skills
  • Brand Development
  • Concept Design
  • Art Direction
  • Print production
  • Photoshop cc
  • Illustrator cc
  • InDesign cc
  • Adobe XD
  • Sketch
  • Wireframes
  • Marketing & Advertisement
  • Web Design
  • MailChimp
  • EDM
  • Graphic Design
  • UI / UX design
  • InVision
  • brand.ai
  • UXpin
  • Prototyping
  • UI frameworks
  • GitHub
  • WordPress
  • Design Systems
  • Atomic Design
  • HTML & CSS
A little something about me

Let me be your guide to the post-Photoshop era

I’m pretty enthusiastic about the latest design and tech trends, and I follow closely how different digital trends evolve and shape around us.

I love to combine design, code, and usability. I believe in a post-Photoshop era where a design process is not a static phase but rather a continually evolving, modular process where both designers and software engineers collaborate seamlessly. I understand well both worlds and if anything, building bridges between different disciplinarities within a company is something that I’m really looking forward to.

At the moment, I’m sharpening my knowledge about design systems and frontend architecture. I’m an advocate of a modular design approach and using open source solutions always when it’s feasible.


Educational background

I have had a pleasure to study in a truly international environment. My studies have prepared me to understand how design and technology can be combined efficiently and working amidst creative geniuses around the world has enhanced my collaboration skills and deepen my knowledge about different cultures, ways of working, and best practices.

I’m currently finalizing my master’s studies at Aalto University (School of Arts, Design, and Architecture). I’m working on my master’s thesis about how to accelerate product design processes by using design systems and modular design approach. My minor was in International Design Business Management (idbm.aalto.fi) and major in New Media Design and Production.

Before starting my studies at Aalto, I studied Graphic Design and Art Direction at Nuova Accademia di Belle Arti Milano and Digital Communications at Metropolia University of Applied Sciences.

NABA Milano
Design philosophy

My design process and its different phases

My design philosophy is rather simple; “always remember to whom you are designing for.” And it’s not just that. I always try to create modern solutions that last time and won’t require a vast amount of resources–and this is precisely why I love to use open source solutions and a modular design approach. Usually, my design process has four essential steps; conceptual design, visual design, a production phase, and finally a beta stage during which I double check that everything works as designed.

I’m always up to polish my workflow further and would be happy to hear what your steps of a design process are–just shoot me a message and let’s have a chat!

Check out my projects and previous work to see how I apply my skills in practice.